Sure thing, let’s dive right into this fascinating world of VR games. So, nDreams, which is this seasoned game studio, is gearing up to release something that apparently oozes immersion. They have this new internal branch, fancy name and all, nDreams Elevation—I know, sounds like a secret mission or something, right? Anyway, let’s peek behind the curtain, because they’ve shared some juicy tidbits about their upcoming game called “Reach.”
Now, what’s the big deal with Reach? Just last week, they dropped a first look with some gameplay. It’s got vibes of a cinematic parkour-fueled combat thing. It’s like, imagine moving through a VR world with crazy battle mechanics—kinda dizzying but also really cool.
Matt Duff, who’s the design guru at nDreams Elevation, gave us the lowdown. He talks about these three pillars they’ve stuck to since the game was just a twinkle in their eye: action, adventure, and that mystical thing called presence. He’s all about the “VR first” approach, like redefining how you actually move in one of these games. Apparently, you’re gonna be physically grabbing and pulling yourself through the game world. It’s like working out, but with dragons—or maybe not.
Jumping is usually a bit of nightmare in VR, ’cause, you know, motion sickness is a thing. But they’ve done some kind of wizardry with gestures to make it feel real. Trust them, or maybe don’t. Who even knows how our minds work, right?
They’re all about player agency too—it’s like, if something looks climbable, you’re climbing it. No invisible walls to ruin your day, or so they claim. Good vibes only!
Oh, and the Full-body Awareness thing! No more disembodied hands floating around. Nope, you’re a whole person moving in a realistic style. Supposedly, this ups the presence factor. Can’t lie, the idea of having an in-game body feels slightly less creepy than ghost hands.
Let’s not forget combat. So, Duff spills that this game lets you choose if you want to go guns blazing or sneak around like a ninja. Bows and arrows are in the mix, with cool types like explosive and freeze arrows. If you’re stealthy, you can lure baddies with arrows and sneak in for a close encounter. They’ve got a way with immersive details, gotta hand it to them.
And what’s the deal with launch? It’s coming out on all the VR things later this year. So, if you’re into the Quest 3, PSVR 2, or any PC VR headset, you can wishlist away on those stores. Just be ready—might be worth it, or, who knows, maybe it’ll just be another game. Hard to tell until you’re in it. Doesn’t that always seem to be the way?
Anyway—yeah, that’s about it. Keep an eye out if VR parkour is your jam.