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    Borderlands 4 Takes a Bold New Direction, but 2K May Have Sacrificed Its Heart to Eliminate the Cringe – Preview

    Borderlands 4 Takes a Bold New Direction, but 2K May Have Sacrificed Its Heart to Eliminate the Cringe – Preview

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Horizon 3’s NEMESIS Faces a Crossroad Due to Zero Dawn and Forbidden West’s Villains

by Chris Marks
June 18, 2025
in PlayStation
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Hey, heads up — spoilers for Horizon Zero Dawn and Forbidden West ahead. You’ve been warned!

So here we go — try to picture this: in the wild world of Horizon Zero Dawn and Forbidden West, we’re talking about all these villains. They pop up to mess with the balance between humans and those crazy machine animals. Aloy? She’s facing off against some major characters. Like Helis — you know, that guy in charge of Eclipse, all set on war and destruction. And then there’s HADES, that rogue AI. Flash forward to Forbidden West, and bam! Meet Far Zenith, and people like the sly Tilda van der Meer, not forgetting the rebel Regalla. In Zero Dawn, villains felt pure evil. But Forbidden West, it’s more like… shades of gray. And with Nemesis in the spotlight for Horizon 3? Guerrilla Games can go hard evil or maybe throw us a curveball with some redeemable angle. Who knows?

Horizon’s Nemesis AI Explained

Okay, let’s unravel this — Aloy’s first run-in with the alien Far Zenith crew in Forbidden West? Oddly mysterious. What’s their deal, coming back to a post-apocalyptic Earth a thousand freakin’ years after everything went south? Aloy teams up with Beta, her clone-sister-buddy from Elisabet Sobeck, to crack the case. The theory? Far Zenith probably kicked HADES into gear — wipe things clean, then reset life on their terms. Aloy’s mission turns into this wild chase, piecing together Project Zero Dawn’s AI dogs to get them back under GAIA’s wing. The goal sounds noble: heal the planet, stop Far Zenith from snagging the rogue AI. But, and it’s a big but — Tilda defects, decides she’s Team Aloy. But she’s got news — Far Zenith went dark after creating a super AI, Nemesis. This AI, born from all those copy-pasted consciousnesses of Far Zenith’s finest. It didn’t go well… like, at all. Sentience gone wrong, Sirius wiped clean. Boom, game changed.

How Nemesis Shaped the Horizon Games

Enter Nemesis, stage left, building an army of machines to hunt down the Zenith survivors. These guys are way ahead of Nemesis, though. So what does it do? Fires off an Extinction Signal to GAIA Prime, turning all those subfunction AIs into rogue entities. HADES? Meant to make Earth a dead zone, keeping it unfit for those pesky Zenith escapees. Aloy and her crew? They shut down the Zenith leftovers in Forbidden West, plus the Burning Shores DLC. But Nemesis? Still cruising toward Earth with destruction in mind for all living things.

The Potential Characterization of Nemesis in Horizon 3

Nemesis is gearing up to be a villain unlike any other in Horizon’s story. AI, sure, but built on the complex tangle of emotions and memories from some seriously smart folks from way back when. If the actions speak true, it might be just as ruthless as those who created it. Maybe worse. It could play trickster, getting humans to unwittingly help in its life-ending spree, kinda like what HADES did with the Eclipse. But wait, could there be a softer side? If the news of the Zenith’s demise reaches it, maybe — just maybe — it hesitates, weighs wiping out humanity. Cue Aloy, possibly getting a shot at reasoning with it. Or Beta, who knows the pain of being a Zenith creation, could strike a chord. Instead of destruction, Nemesis might discover a different path, one of helping human tribes, finding some form of companionship, or retreating back to Sirius to chill in peace.

Tags: HorizonDawnFacesDueNEMESISCrossroadForbiddenWestsVillains
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