Sure, here’s the re-written article:
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So, Bandai Namco is throwing us a curveball with this whole Once Upon A Katamari on the Nintendo Switch. It’s their first shot at a new game in the Katamari Damacy world in, what, 14 years? Just wild. And yeah, they’re promising that same quirky, colorful vibe. Like, remember when games were all pixels and bleeps? Good times.
Anyway, it seems like the King of All Cosmos is back at his old shenanigans, smashing up Earth and the stars—again. Why? Who knows, maybe he just likes to keep things interesting. So, here we are, rolling a Katamari across time. Yep, you’re picking up stuff from the Jurassic Period, the Ice Age, historic Japan. Imagine a T-Rex, samurai sword, and an ice mammoth all just stuck together. Could be fun. Could be chaos. Probably both.
This time around—apparently—they’re saying the gameplay’s unique or whatever. Not sure what that means, but there’s this new magnet thing that sucks in shiny stuff. Like, magnets, how do they work? You can pick The Prince or 68 of his relatives. Custom outfits, funky facial features—because regular isn’t part of the Katamari dictionary.
Oh, they’ve added a four-player mode called KatamariBall. It’s a roll-off to see who can make the biggest thing before the timer yells, “Time’s up!” Multi-player? Check. Offline mode versus the CPU? Yep. Get your friends or… deal with a computer. Either works.
Oh, and a little bonus for those who’ve dabbled in Katamari Damacy REROLL or the We Love Katamari reissue. Save game data? You get to unlock a Young King character. No idea what that entails, but sounds fancy.
Mark your calendars: October 24, 2025. That’s when both retail and digital versions hit for Switch. Makes you think what we’ll be rolling up by then. Shoes? Cars? A cheeseburger the size of a house? Could happen.
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Hope you enjoyed that little mess—uh, masterpiece.