XR Games, known for their work on Hitman 3 VR: Reloaded from last year and Starship Troopers Continuum, have just unveiled their latest project: a rhythm game named BEATABLE, designed for the Quest platform. This innovative game makes clever use of hand-tracking technology to transform your everyday table into a dynamic musical instrument.
Typically, VR experiences become more immersive when there’s a tangible connection between the real world and the virtual one, enhancing your sense of presence within the game. BEATABLE elevates this concept by allowing you to physically interact with your environment—using taps, snaps, and claps to follow the rhythm. This level of engagement offered by the “real-world haptics” of hand-tracking is something traditional controller-based games struggle to replicate.
In BEATABLE, you won’t find any controllers. The game relies entirely on hand-tracking, and promises quick calibration for precise and responsive motions, vital for accurate beat matching and high scores.
Adding to the excitement, VR YouTuber and rhythm game enthusiast ‘Naysy’ is collaborating with XR Games. She’s providing valuable insights throughout the development process and is featured in the game’s promotional trailer.
Reflecting on her experience, Naysy expressed her enthusiasm: “It’s been some time since a rhythm game has captivated me like this. I adore VR rhythm games, and I think BEATABLE brings a fresh perspective to the table. The blend of physical interaction with hand tracking just clicks perfectly, creating a genuinely fun and immersive vibe. I can’t wait for everyone to get their hands on this game.”
Gamers won’t have to wait long to try BEATABLE, as it’s set to launch in early access on April 10th for Quest 2 and later models. Meanwhile, eager players can take advantage of a pre-order discount, bringing the game’s price down to $9.