Sure thing, here we go:
So there’s this fresh update for Days Gone Remastered that just dropped, and it’s got a bunch of tweaks and perks, especially if you’ve snagged yourself a PS5 Pro. (Lucky you, right?)
A Little Chaos with Graphics and More on PS5 Pro
The biggie here? They’ve thrown in a new graphics option. Now, I’m no tech wizard, but there’s this “Balanced” mode they’re hyping. It’s supposed to juggle framerate and resolution — kind of like trying to balance a plate on a stick at a carnival. On the PS5, it’s taking aim at 40 frames per second with a resolution of 1800p. Now, if you’re on the PS5 Pro, it goes nuts with 2160p because of some techy stuff called PSSR. Don’t ask me what PSSR is, but it sounds like a big deal.
Let’s mess around with these patch notes because why not:
GRAPHICS
- So yeah, there’s this new “Balanced” mode.
PS5
- Juggles framerate and resolution.
- Rendered at 1800p.
- Gunning for that 40FPS.
PS5 Pro
- Same juggling act.
- Pumped up to 2160p. That’s some 4K wizardry with PSSR.
- Still aiming for 40FPS, huh?
Oh, and apparently, this is all good if your screen can handle 120hz. If not? Tough luck.
Also, VRR won’t be an in-game option. You need a fancy TV and make the changes in your PS5 settings. Guess they’re keeping us on our toes.
Anyway, here’s some other bits. Like, get this: there’s a fix for when the map acts up and the screen turns all spooky dark. Spooky maps, imagine that!
Performance and Audio Shenanigans
- Load times? Faster now. You’re welcome.
- Input lag feels more stable ― whatever that means.
- Crash fixes galore.
- Map not stuck at 30FPS anymore. Yay?
AUDIO
- They’ve tinkered with the audio mix a bit.
- Fixed those weird, LOUD sounds while biking around.
- Dialogue, especially in those tense hostage bits, is clearer.
- Enemy weapons should now make you think, “Oh snap!”
And the Freaker? Way louder when they’re sneaking up. Plus, grappling them sounds like… you know, when you smash a watermelon? Kind of.
CONTROL FREAK (literally)
- Gyro aiming, or whatever they call it, now works like it should.
HORDE ASSAULT
- Fixed this annoying sound loop hiccup.
- Sorted out horde navigation quirks. So they won’t just stand around aimlessly… probably.
So, yeah, there you have it. Kind of a mishmash of stuff to keep you gamers happy. Or frustrated. Or maybe a bit of both.